habe klammern dildo socken und ein edding. Könnt alles screenen und posten mache alles auf insta bitte demütigt mich vor anderen und lasst mich leiden

2021.12.06 20:57 Informal-Sun9936 habe klammern dildo socken und ein edding. Könnt alles screenen und posten mache alles auf insta bitte demütigt mich vor anderen und lasst mich leiden

submitted by Informal-Sun9936 to Nonakanal [link] [comments]


2021.12.06 20:57 tractor-scott Am I gay if Im attracted to myself

Like I like girls but for some reason I get turned on looking at myself in the mirror am I gay
submitted by tractor-scott to playboicarti [link] [comments]


2021.12.06 20:57 goingneon You poor, poor ipad mini...

submitted by goingneon to techsupportgore [link] [comments]


2021.12.06 20:57 Bunx_bell HOLA ESTE ES MI PRIMER POST Y DIBUJE AL 14% POR WEBEO

HOLA ESTE ES MI PRIMER POST Y DIBUJE AL 14% POR WEBEO submitted by Bunx_bell to aweonasogang [link] [comments]


2021.12.06 20:57 HussMan-Gaming Minecraft Tutorials are back and where starting with a very extremely simple and easy tutorial, how to make a automatic wardrobe/closet, it so simple the video is 4:03, hope you enjoy

Minecraft Tutorials are back and where starting with a very extremely simple and easy tutorial, how to make a automatic wardrobe/closet, it so simple the video is 4:03, hope you enjoy submitted by HussMan-Gaming to StartingYoutube [link] [comments]


2021.12.06 20:57 aerctothemoon $AERC Is looking like a great candidate for a meme swing right now. Was 12x the price just a week ago, huge amount of shorts on it could be a 1200% short squeeze if we get some volume. The chart says it all

submitted by aerctothemoon to ApesStrongTogether [link] [comments]


2021.12.06 20:57 Thundertlk9001 Consistency question

Why is Kratom so inconsistent with its potency?! I can take my regular dose one time and feel great then I’ll do the same exact thing a little later or a day later and feel absolutely nothing except that I just wasted some. Is this just how the plant is? Any advice on that?
submitted by Thundertlk9001 to Vendorsofkratom [link] [comments]


2021.12.06 20:57 yeeto_the_cheet0 Omg first kroos and not Nkunku? My luck is in

Omg first kroos and not Nkunku? My luck is in submitted by yeeto_the_cheet0 to fut [link] [comments]


2021.12.06 20:57 mke_miguel Friend found a dog wandering alone in Bay View. Please help us find its owner.

Friend found a dog wandering alone in Bay View. Please help us find its owner. submitted by mke_miguel to milwaukee [link] [comments]


2021.12.06 20:57 ItchyMobile I have done it ladies and gentlemen (100% achievements).

I have done it ladies and gentlemen (100% achievements). Pain

https://preview.redd.it/wj1yx0ydg0481.png?width=533&format=png&auto=webp&s=37d31eca87e058aa4f660f81554683f2db870f36
submitted by ItchyMobile to hoi4 [link] [comments]


2021.12.06 20:57 Different_Oil_7617 Why is Juubito so much weaker than six paths Naruto and Sasuke?

I'm not saying he is stronger, but shouldn't he be stronger? Rinnegan Obito was fighting kcm2 Naruto, Bee, Kakashi, and Guy at the same time. Sasuke was definitely behind this Naruto until he got perfect sussanoo. So I feel like Kcm2 Naruto even with sage mode and EMS Sasuke even with perfect susanoo is weaker than Rinnegan Obito. So how come six paths Naruto and Sasuke are way stronger than six paths Obito? Did Naruto and Sasuke recieve more power?
submitted by Different_Oil_7617 to Naruto [link] [comments]


2021.12.06 20:57 N1ghtOw100 New Can Flavor!

submitted by N1ghtOw100 to GFUEL [link] [comments]


2021.12.06 20:57 shamoozoid Google Chrome: How To Enable Or Disable JavaScript In The Chrome Browser...

Google Chrome: How To Enable Or Disable JavaScript In The Chrome Browser... submitted by shamoozoid to No_RestForTheWicked [link] [comments]


2021.12.06 20:57 No-Consequence1726 price check!

price check! submitted by No-Consequence1726 to Diablo_2_Resurrected [link] [comments]


2021.12.06 20:57 orddie1 Rancher: Delete node

playing around and trying to lean this app.
I see some screen shots that show the ability to delete a node on the node screen. I do not have that option. I have Cordon, UnCordon, and Drain. I did drain the node, but still no option to remove the node from the cluster.

the node has no containers (pods) running and the host is still active. no changes done.
submitted by orddie1 to kubernetes [link] [comments]


2021.12.06 20:57 seebz69 Our 4 puppers have their own bed

Our 4 puppers have their own bed submitted by seebz69 to rarepuppers [link] [comments]


2021.12.06 20:57 the_stars_who_listen Okay, so....Sophie has to let her emotions stew a bit before inflicting, right?

How do you think Keefe feels while she’s doing this? I mean, Keefe is an empath. He must feel it too.
submitted by the_stars_who_listen to KeeperoftheLostCities [link] [comments]


2021.12.06 20:57 snailcatz fursuit makers discord?

hi there! i use discord a frequent amount and i was really curious if there was an active one for makers? i imagine it’d be really helpful for learning and growing
submitted by snailcatz to fursuit [link] [comments]


2021.12.06 20:57 Zealousideal_Cry784 Just started month 1 of Letrozole. Next month going to do this and the HCG shot. Anyone successful with these without IUI or IVF???

Just looking for encouragement I guess. I’m scared. I do have regular periods and I’m at a healthy weight. I’m 28, this will be my husband and I’d first pregnancy/baby if successful.
submitted by Zealousideal_Cry784 to whatworkedforme [link] [comments]


2021.12.06 20:57 healthmgz Do You Have Bloated Stomach? Warning Signs You Should Never Ignore!

Do You Have Bloated Stomach? Warning Signs You Should Never Ignore! Ovarian cancer is the 5th most likely cancers in women. The symptoms are persistent bloating, feeling full fast and pelvic pain. Women over 50 are mostly exposed and the risk factors are not having children or having them late in life, obesity, family history of this kind of cancer, long term hormone therapy.
Readmore: https://www.healthmgz.com/2020/11/do-you-have-bloated-stomach-warning.html

https://preview.redd.it/rqa1bkfdg0481.jpg?width=320&format=pjpg&auto=webp&s=221fdbf8e6a638b7a4843a4ea5861c67ffc897ed
submitted by healthmgz to HealthMgz_2 [link] [comments]


2021.12.06 20:57 Sea_Dish_9463 ples save a bro from losing braincells.

Florentino guidance/therapy ples.!!🙏🙏🙏🥺🥺🥺🥺
submitted by Sea_Dish_9463 to arenaofvalor [link] [comments]


2021.12.06 20:57 zezotry Which name sounds coolest for my fictional character?

View Poll
submitted by zezotry to polls [link] [comments]


2021.12.06 20:57 Which-Stomach7232 Coinbase Listing for COS ?

Do you guys think Coinbase will list Contentos anytime soon? Anyone hear any news about a Coinbase listing?
submitted by Which-Stomach7232 to Contentosofficial [link] [comments]


2021.12.06 20:57 DeltaLOL Revisiting: Arknights

Revisiting: Arknights It's been some time since Arknights has been out, and quite a bit about the game has changed since then.

Gameplay
The initial gameplay hasn't really changed since. It's a tower defense game, meaning you deploy units in respective areas depending on where you're allowed to deploy them.

https://preview.redd.it/hcq8dytv2z381.png?width=1125&format=png&auto=webp&s=c69148d842d0936e800f2cad0e042992753a9639
As demonstrated above, the red box icons indicate where enemies will start coming from, and a line coming from the red box will indicate the enemy's pathing. Your goal is to prevent any unit from entering your blue squares, as when you let 3 enemies in, you fail the mission. Each map is different, and they all have separate conditions that you have to watch out for in order to complete the map. However, maps towards the middle to end of the game can get VERY hectic. So if you don't come into the mission with a plan in mind, you WILL get fucked by something.

This is one of the endgame fights, which does look chaotic as fuck Credit: Hino on YT
Since the initial review, Arknights has taken a ton of approaches to these stages and added entire new conditions to fulfill/tools to play around with. Things like Dusk's event stages, and generally, just a shit ton of new mechanics to learn and adapt to. So either way, you definitely won't get bored playing new stages in Arknights, and if anything, you'll get frustrated lmao.

System
As a general rule of thumb, you have separate class systems (though some operators tend to ignore these restrictions, ex: kal'tsit) which fall under the following
Vanguards: Deployed early into the map where their primary goal is to generate as much DP as possible in order to bring out your stronger units, which inevitably cost more. These units are often retreated when the bulk of your squad is out to free up deployment limits for other units. They can only be deployed on melee tiles
Guards: Guards are the more heavy-duty melee units, that usually cost a bit more in order to bring out. In my opinion, they're also one of the more varied units, with a LOT of them having different purposes/methods of playing. They'll typically do good DPS, and almost every squad runs at least one or two of these around.
Medics: Straightforward. These guys are ranged operators who simply heal their comrades to provide sustain for your squad. However, these guys are often squishy against enemies, especially in endgame content so be mindful about your deployment order.
Defenders: Like guards, they are heavy-duty melee units, but are typically more focused on tanking rather than doing DPS. They'll draw the attention of enemies and allow their other teammates to do the work and clean the map up.
Snipers: Snipers are ranged operators who focus on ranged DPS, and will prioritize aerial targets over ground targets. They're staples in every team, as drones can sometimes be pesky and slip by your defense despite your best efforts. ALTHOUGH snipers are great against drones, they're also good for handling enemies even in mid to end game of the map. So don't write them off as simple "anti-aerial" operators.
Supporters: These operators are a bit all over the place. They can be buffers who provide said buffs to teammates, debuffers who focus on making the enemy life hell, or even summoners who summon special units that do all kinds of things. Either way, they're a very fun bunch to play around with and TYPICALLY are deployed in the ranged tile.
Specialist: As the name implies, these are operators who specialize in a specific field. Whether that be in stalling, pulling enemies, pushing enemies away, or even just straight up exploding on deployment. They're also heavily varied in what their operators can do and you'll use them as you see fit for different maps.

There's also a deployment point, or DP, which serves as currency during a mission, that restricts which units you're allowed to deploy at any given time. Which also means that vanguards are very important for the early stages of the map, since they're the ones responsible for A: holding off early enemies and B: generating as much DP as possible to get your units out as fast as possible.
Arknights also features a redeployment system in which you can manually retreat your operators, which removes them from deployment and refunds half of their DP cost. However, they will be put in a cooldown in which they cannot be redeployed. (Fast redeploy operators such as Phantom, Projekt Red, and Gravel do have a special trait which allows for this redeployment timer to be significantly shorter)

Gacha
The gacha in this game isn't really anything special to be completely honest. The rates for a 6* is 2% while the rate for a 5* is at 8%. They do feature a pity system in which 50 pulls results in a +2% rateup for 6*, and this does share across all standard banners. HOWEVER, limited banners have their own separate pity counter, and will not share this with other banners. When you do manage to pull a 6*, the pity will then be reset back to 2% and you'll have to build up your pity all over again. Limited banners also feature a spark system, where pulls will give you currency that will allow you to spark a select Limited character. It costs 300 currency, so therefore, 300 pulls in order to spark the actual character.
Paired with this, the first 10 pulls will guarantee a 5* WITHIN those ten pulls. Meaning, that you can pull the 5* anywhere between the first and last pull. This also means that there's a chance the 5* could turn into a 6*, which could give a lucky break to some. However, for newer players, this is more of a feature to round out their roster and get more characters, as having a diverse set is important to clearing content.
There are duplicates in this game, yes. However, the duplicates are by no means necessary whatsoever. They give minimal upgrades, and aren't worth chasing at all, so rest assured that you don't have to break your wallet for this.
There's also a recruitment system, where you can select certain tags to get combinations that allow you to obtain specific operators:

https://preview.redd.it/qf2fujcoe0481.png?width=600&format=png&auto=webp&s=c7912c1a4517c3558f90e006c827cda1a16c64b6
Among the tags are Senior Operator and Top Operator which mean 5* and 6* respectively. You can use the aceship Arknights recruitment calculator to see and choose which operator you want to obtain!

Upgrades
Arknights features a leveling system utilizing EXP cards, and a "promotion" system, similar to Ascension in other games. Ascending your operator to Elite 1 unlocks their Skill 2, but only 4*, 5*, and 6* are allowed to promote to Elite 2. Only 6* operators are allowed to get a Skill 3, however. Now, you have to farm materials from various story stages, and use those materials to not only promote your operator, but to also level their skill up, so that you can get higher numbers with them.
Eventually (at E2) you will be allowed to Master a skill, which takes materials and a set amount of hours in order to finish upgrading. Keep in mind though, that this is for endgame content.
Arknights does feature a base system as well, and I cannot stress this enough, do not neglect your base. It may not seem important from early to mid game, but your base will essentially be your main source of EXP cards and LMD. So don't neglect it and make sure to build your base accordingly.


What to do in Endgame?
Now this is where Arknights has slightly changed. As of now, CC (or Contingency Contracts) are endgame content that require no sanity (stamina system) and are instead determined by how much risk you put on. The way that it works is you have a set stage, and you choose how many challenges you want to put on yourself. The max rewards will cap out at risk 18, but some mad lads go far beyond that and even aim for risk 30 for bragging rights.

https://preview.redd.it/e62xgkj5f0481.png?width=1280&format=png&auto=webp&s=225e16745c289c4fa2d79dfd1a26e7128167d886
Either way, it's a fun new challenging option for veterans and newcomers alike. With the event consuming no stamina you're free to try different strategies over and over with no detriment besides your IRL sanity. The rewards range from rarer materials, skins, and even operators that can't be unlocked besides playing CC.

https://preview.redd.it/4wfqyeisf0481.png?width=1280&format=png&auto=webp&s=b6b0e88de6a59be4901e331231cda88f68e61504
Annihilation has also seen new content, including 3 new maps, along with an increase in the weekly gacha currency limit. (Previously 1600 now 1800). First time completion of these new Annihilation also rewards you with more gacha currency and materials and rewards so definitely check these out!

So what now?
More or less, Arknights is still going to be the side game that it always was. There's a severe sanity handicap towards the midgame/endgame, and being a whale for sanity could actually work against you in this kind of game. It's about slow progression and building up your roster while challenging content that not only fucks with your stats, but also your strategy and your head. It's challenging, there's always something new, and for every strategy that you use, there's bound to be three other ones out there.
The community is always willing to help out, especially on Discord, and plenty of people out on Youtube have detailed guides on almost EVERY stage in case you get frustrated. They've even partially solved the endgame boredom problem with these new Contingency Contracts, and there's even news of a new "rogue-like" mode coming soon. All in all, Arknights is a solid game worth your time, investment, and despite its tower-defense oriented gameplay, is very fun and challenging to many. Check it out sometime!
submitted by DeltaLOL to gachagaming [link] [comments]


2021.12.06 20:57 PhuckMeInTheAss R/heaviermetalandorgies

submitted by PhuckMeInTheAss to howardstern [link] [comments]


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